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[personal profile] testsubject031
Out Of Character Information
Name: Shun
Age: OLD
Time zone: GMT -5
Contact:
AIM = corruptedhippogryph
Plurk = watercrown
Anything we should know?: Meow!

In Character Information
Name: Fifth Generation Anti-Shadow Suppression Weapon Labrys
Series: Persona 4 Arena
Canon Standing: End of the game
Age: 13 years old
Birthday & Astrology Sign: April 20th, 1999, Taurus
Arcana: Fortune

Personality:
Labrys is basically a weapon who doesn't want to be a weapon. She is an Anti-Shadow Weapon, an android built with the capabilities to develop a heart and wield a persona, who is extremely formidable and intelligent in combat. But she feels the opposite, and Labrys has grown to hate fighting. At the start of her life in Ergo Research, she had no problems going through her daily routine, which always included a fight to the death with her 'sisters', other Anti-Shadow Weapons programmed with the same goal upon entering the battle chamber. As Labrys was fed her fallen sisters' battle data and memories, those feelings began to change. Her over-sized plume of dusk (the crystal-like component that gives Anti-Shadow Weapons their personality) caused her emotions and ego to develop quickly. After spending time with Test Subject #024, her very first friend, and an abandoned dog named Snowy, she began to value the other Anti-Shadow Weapons' lives. She altered her fighting style accordingly; instead of turning her opponents into heaps of scrap metal, she would destroy their weapons, and then render them unable to move without destroying them completely. After learning about #024's dream to meet their 'mother' from the file she uploaded to her memory, Labrys makes it her dream and goal as well. Over time, the player learns that Labrys just wants to live a peaceful life like humans, and even dreams of becoming one. As a human, she wouldn't have to be treated like a weapon and would be free to explore and learn peacefully. The Malevolent Entity, the mysterious enemy of the game, took advantage of this desire, which led to Labrys' human appearance in the TV World during the P-1 Grand Prix. Labrys became extremely emotional and denied being an android as each opponent facing the current player's character advanced through the tournament, freezing up, lightly panicking, and having trouble recalling information when people made mention of or questioned who and what she was, as well as discussed the purpose of the P-1 Grand Prix. Eventually her shadow self made her face the awful truth, and was able to disrupt the magic hiding her true form and reveal her mechanical body.

Pushing Labrys to the breaking point causes her to react not only emotionally, but physically. Her emotions helped her find the strength to destroy the holding device that was designed to withstand an Anti-Shadow Weapon's power by double and escape the research facility. Initially, her instinct is to run away from her problems. But once she accepts her shadow self, whom is the embodiment of all the bad thoughts she kept locked away within her heart, she develops the courage to face her troubles. After she's rescued from the school in the TV World, she faces the Shadow Operatives ready to talk things over rather than trying to run away from them, even though she knows what she's done may force her to be locked up again.

In general, Labrys isn't the type to hide her emotions; she's rather straightforward with them. Among new faces, her shyness is clear. She's hesitant that she won't be accepted by the Investigation Team because of what she is, but the current hero of story mode encourages her to come out of her bubble and introduce herself. Once the awkwardness of meeting people and fear of rejection is gone, she giggles and laughs right along with them like one of the group, even helping Mitsuru and Aigis poke a little fun at Akihiko as they leave Inaba. At the time she finally found the courage to face and accept her shadow, she showed no fear and embraced her like a sister. Again, when the researchers angered her, she didn't take it sitting down and caused quite a ruckus on the grounds. While she wasn't really the student council president of Yasogami High School, Labrys took the role of 'Miss President' seriously and made it her duty to keep things in order and solve the mystery behind the P-1 Grand Prix. Yu, the leader of the Investigation Team, noticed that she really took a lot of pride in her position and was legitimately concerned for the good of her classmates before finding out her true identity.

Labrys can make a snappy comeback and she's not dumb to fall for Teddie's wiles, but she's still naive about the world. While she is programmed with a lot of information, she has a lot to learn about human life. Chie mentioned student council elections and Teddie talked about the culture festival, Labrys had no idea what those events were despite claiming that she had been the student council president for a while. But, as mentioned before; she's a quick learner.

Backstory:
http://megamitensei.wikia.com/wiki/Labrys

Canon Powers:
Anti-Shadow Weapon - Being a machine, Labrys has superhuman strength, speed, and defense. She is armed with a large battle axe that doubles as a sort of jet pack, allowing her to fly. Her persona Ariadne also provides her with an immense boost in power when things get tough.

Canon Weapons|Items:
Battle Axe, Yasogami High girls summer uniform

Canon Allies:
N/A

Canon Baggage:
N/A

Persona
ARIADNE
LVL. 2 | WHEEL OF FORTUNE
Phys
Mind
Fire
Water
Ice
Wind
Lightning
Earth
Light
Dark
Almighty
Str
-
-
-
-
-
-
-
-
-
-
Combat Skills
Skill
Effect
Power Slash (Inflicts a medium amount of Physical damage on one enemy.)
Rampage (Inflicts a small amount of Physical damage up to three times on all enemies.)
Blade of Fury (Inflicts a medium amount of Physical damage two to four times on all enemies.)
Navas Nebula (Inflicts a medium amount of Physical damage with a 10% chance of Exhaustion on all enemies.)
Re Patra (Recover from Down, Petrification and Beast. One ally.)
Exhaustion (40% chance of inflicting the Exhaustion ailment on one target.(2 turns))
Matarunda (Decreases all enemies' Attack by 25%.(1 turn))
Physical Break (Removes an enemy's Physical resistance (2 turns))
★ Weaver's Art: Inquisition - Inflicts a large amount of physical damage. 25% of a KO on Lvl 2 or lower creatures.
Support Skills
Skill
Effect
Physical Boost ( Physical-based attacks are 25% times more effective.)
Endure (Survive being knocked Unconscious once per battle )
Apt Pupil (Doubles the chance of delivering a Critical Hit.)

Destiny Strings Persona stat chart created by [personal profile] illuminatesound to match the DS CR chart by [community profile] randoms_graphics.
Adapted from fan-made Persona 4-based skill list chart by [personal profile] twilitfall


Writing Sample
http://vatheon.dreamwidth.org/221683.html - Labrys's intro post at Vatheon
http://purseonstrings.dreamwidth.org/6737.html?thread=2001233#cmt2001233 - Labrys' test run thread at Destiny Strings
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Labrys

February 2013

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